Week 6 started off on a high note! Using Cinemachine and Unity Timeline, I crafted the last 3 cutscenes, along with a secret ending hidden behind the credits. I was surprised how emotional I was getting as I designed these action scenes. Despite not knowing these characters for very long, I took on the challenge …
Tag Archives: characters
Week 1 Started – Research & Design
Hey Guys! I’ve made a good start on my project. Nothing major in terms of development – but as I’m still new to Unity, I thought it’d be good to start off by following a few tutorials. While also looking at available assets and designing the characters, narrative and world/level design in my notebook. I’ve …
