Project Intero Week 6 (The Lost Update)

Week 6 started off on a high note! Using Cinemachine and Unity Timeline, I crafted the last 3 cutscenes, along with a secret ending hidden behind the credits. I was surprised how emotional I was getting as I designed these action scenes. Despite not knowing these characters for very long, I took on the challenge …

Week 4 – Complete!

World Building, Animation and Cutscenes! Designing the second main area of the game I started using the Terrain Editor to design a background environment for my next level. I spent a good amount of time on this as I wanted it to look just right in every playable direction and I didn’t want to overload …

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