Project Intero Week 6 (The Lost Update)

Week 6 started off on a high note! Using Cinemachine and Unity Timeline, I crafted the last 3 cutscenes, along with a secret ending hidden behind the credits. I was surprised how emotional I was getting as I designed these action scenes. Despite not knowing these characters for very long, I took on the challenge …

Mind You Yoga – Web Design

(Screenshots of Desktop version) I was hired by a Yoga Instructor @ Mind You Yoga to develop a website for her classes. A clean web interface with an inviting tone. A place to share information with high accessibility for an older generation. Created using HostingIreland’s website builder, I first had to familiarized myself with it’s …

Week 5 Update – Epic Cutscenes

Animating in Unity Timeline & Cinemachine Happy Tuesday Afternoon! Week 5 is now over and I’m now into my final week. As I have plenty left to do, I have decided to continue working on the game as a side project until I’m satisfied with it. BUT! As my challenge dictates – I must have …

Week 4 – Complete!

World Building, Animation and Cutscenes! Designing the second main area of the game I started using the Terrain Editor to design a background environment for my next level. I spent a good amount of time on this as I wanted it to look just right in every playable direction and I didn’t want to overload …

Week 3 Complete

Fire Attacks, New Models, Textures & Interactables. LOWPOLY Textures and Redesign of Plaza, Courtyard & the Broken Bridge. Character models / Animations have been added, Castle Guards at the roadblock, Broken Bridge complete with Armed Guards. Fire Attack including particle/wall collision, fire spread, damage to allies & animations for attacking, damage and enemy death. Here’s …

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