Animating in Unity Timeline & Cinemachine Happy Tuesday Afternoon! Week 5 is now over and I’m now into my final week. As I have plenty left to do, I have decided to continue working on the game as a side project until I’m satisfied with it. BUT! As my challenge dictates – I must have …
Tag Archives: interaction
Week 3 Complete
Fire Attacks, New Models, Textures & Interactables. LOWPOLY Textures and Redesign of Plaza, Courtyard & the Broken Bridge. Character models / Animations have been added, Castle Guards at the roadblock, Broken Bridge complete with Armed Guards. Fire Attack including particle/wall collision, fire spread, damage to allies & animations for attacking, damage and enemy death. Here’s …